It also indicates that a rigging has been setup to possibly attach some kind of syringe-like probe, but it isn't visibly present in the blueprint.Īccording to the digital blueprint, this is the latest iteration of the Underhållmaskin 6 ("Myran"). Originally developed to perform small scale repair on larger machines, the Tick, or Myran, was adopted as a small anti-infantry combat unit used to flush out entrenched or interior-hiding combatants, including a version carrying a high explosive.Īccording to the blueprint, this is an updated version of the Tick with more advanced armor plating. Military Army designation: Underhållsmaskin 6 - “Myran” It burns through its battery quickly and will eventually lose function if not destroyed. It is quick, but only has a single weak armor plate. Activate the computer to get the blueprint.Ī small machine with the ability to jump and use its sharp legs to do laceration damage. You should find a table on the left with a computer sitting on it. Jump down the crater and head into the destroyed facility. 600.882, -287.495 - Farmlands Region In the middle of the Dyrboslätten area. Travel to Muskudden Port Complex (Safehouse) and run West to the small grey square sitting on the water's edge where you will find a satellite tower. 4781.650, 132.709 - Mountain Region North of Muskudden, West of Kilslagen, and South of Klinte. The bunker is located East of Ramberga homestead, right side of the red line (road) beneath the white circle where a red line runs through it.ġ882, -3245.2 - Inside of a cargo container on a river bank. The schematic sits on a white table inside a radar room of the bunker. Inside Beredskapsforrad bunker (West of Knaperanna Farm and East of Saveredsberg Data Center) on a white table inside the radar room At the top, you will find a satellite tower with a computer sitting on a table - click on the computer. Travel to Torsberga Fort (Safehouse, East) then run Northwest (above Torsberga Fort, military base) up the hills towards the thick dark olive green line on the map. 4612.4, 4238.6 - South Coast Region South of Fiskeback Settlement and Northeast of Lysehamn Settlement. The blueprint is in the bunker's command room. 700m west of Osterviks Industriomrade, or 200m south of Broskulla. The blueprint is in the eastern container. The blueprint is in the bunker's command room.ġ303.4, 3104.0: Archipelago Region. 400m north-east of Kyrkhojden, or 175m north-west of Skaleklippas Jaktlager. The blueprint is in the open container.ġ452.9, -589.1: Forest Region. 200m north-east of the Breviken Camp safehouse, or 700m west-southwest of Savered Archeology Site. The blueprint is in the middle container. Though this function does not extend to weapon scopes, it can allow the player to learn where to shoot machines to destroy their sensory equipment or a specific weapon very easily. If they have the matching blueprint for the machine, they can look at a machine in Tech View and see all it's armor and components highlighted, labeled and with health values. If the player has at least one level in the Spotting Intel skill, they unlock the ability, when using binoculars, to swap into "Tech View". Using the Spotting Intel skill with the Prototype Tank blueprint will highlight the components of the Tank Collectable Blueprints are collectables found around the map that detail the designs of the machines the player must combat throughout the game.Ĭommonly found in red shipping containers(the Beachhead mission explains why), they include descriptions of there designs and weapons, and how they function in battle.
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